// MovStream.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "MLMovStreamCommander.h"

int _tmain(int argc, _TCHAR* argv[])
{
	CMLMovStreamCommander commander;
	std::wstring wstrCommandFilename;
	if (argc == 1)
	{
		wstrCommandFilename = L"commands.txt";
	}
	else
	{
		wstrCommandFilename = argv[1];
	}
	commander.ExecuteCommandFile(wstrCommandFilename.c_str());
	system("pause");
	return 0;
}

